Fantasy Club Sports | Rules

General

  • There can be only one team entered per registered user account.
  • Each team shall have a value of no more than £55m (for teams with 11 players) or £35m (for teams with 6 players).
  • Managers may enter a team at any point during the season although teams must be submitted before the season starts in order to score points for the first gameweek. Thereafter, entries will start scoring points from the gameweek after they were entered and points will not be backdated.

Transfers and Captain Changes

  • Managers may alter their teams at any point during the Season. A total of 1 free transfer is available each week and additional transfers are permitted, but will incur a cost of 20 points (value can be edited) per transfer. When a captain is transferred out of a team, the team will be without a captain and a new one should be selected.
  • An unused transfer will roll over to the following game week, allowing a team the possibility of having a maximum of 2 free transfers to use.
  • Transfers and captain changes may be submitted at any time but will not take effect until the following gameweek.
  • Transfers are free and unlimited up until midday on your season start date.
  • Team managers will be able to play one transfer wildcard per season, which will allow them to make free, unlimited transfers for one week only.
  • Should a players value increase at any point during the season, then teams who have selected that player shall recieve the difference as additional budget when making transfers. Players will be transferred out at the same value they were bought for, regardless of any price change.
  • Should a players value decrease, teams will lose that amount from their transfer budget (as long as the budget remains above the original limit).

Team Selection

  • The players included on the selection list and their values will be determined by the League Administrator.
  • Each team can select a captain who will earn double points each week. You may change your captain each week if you wish.
  • Team managers will be able to boost their captain to receive triple points for one week only at any point during the season.
  • Every team must contain: No more than 5 batters, 5 bowlers, 3 all rounders and a compulsory wicket keeper (for teams with 11 players) or no more than 3 batters, 3 bowlers, 2 all rounders and a compulsory wicket keeper (for teams with 6 players). Teams must select at least one player in each position.

Points Structure

  • Batters

    1 point per run
    10 points per not out
    15 points per wicket
    3 points per maiden
    10 points per catch
    15 points per stumping
    20 points per run out
    20 bonus points for 50+
    40 bonus points for 100+
    -20 points for a duck
    30 bonus points for 5+ wickets
    -20 points for conceding 50+ runs (for 0 wickets)
  • Bowlers

    1 point per run
    10 points per not out
    15 points per wicket
    3 points per maiden
    10 points per catch
    15 points per stumping
    20 points per run out
    20 bonus points for 50+
    40 bonus points for 100+
    -20 points for a duck
    30 bonus points for 5+ wickets
    -20 points for conceding 50+ runs (for 0 wickets)
  • All Rounders

    1 point per run
    10 points per not out
    15 points per wicket
    3 points per maiden
    10 points per catch
    15 points per stumping
    20 points per run out
    20 bonus points for 50+
    40 bonus points for 100+
    -20 points for a duck
    30 bonus points for 5+ wickets
    -20 points for conceding 50+ runs (for 0 wickets)
  • Keepers

    1 point per run
    10 points per not out
    15 points per wicket
    3 points per maiden
    10 points per catch
    15 points per stumping
    20 points per run out
    20 bonus points for 50+
    40 bonus points for 100+
    -20 points for a duck
    30 bonus points for 5+ wickets
    -20 points for conceding 50+ runs (for 0 wickets)